Advanced
Benchmarking




Presets
Custom Settings
GPU Monitoring
Benchmark Looping
Detailed Reporting
Technical Support
Frame Captures
Multiple Scores
Art and Source Code Access
Advisory Board Memberships

13000+
Tests runs
50+
Global Experts
15+
Developers
4000+
Pull requests

Introducing Evolve
Evolve is designed with a strong focus on “gamelike” workloads and next-generation hardware, delivering highly relevant performance metrics. It provides multiple detailed scores.
That’s why we developed a new engine from the ground up, designed specifically for next-generation hardware, taking full advantage of hardware accelerated ray tracing.
Built by game developers for a wide range of users EVOLVE is all about delivering top-tier results.

Solutions for Business
PC
Just built a new rig and eager to see how it performs? Want to show it off to your friends, or are you simply a GPU enthusiast?
Our benchmark suite offers a range of tools to test and compare your machine’s performance, and we’re here to help you understand the results.


Mobile
EVOLVE is a great way to stress test your high-end phone or tablet! Want to know how good it is at ray-tracing or high quality graphics?
Want to see how much power your device draws while rendering these beautiful images?
Evolve provides Multiple scores to help you know your Android better.
Key Features
We have scores in various categories, and we can provide detailed breakdowns within each category. Scores are calculated for: acceleration structure build time, ray tracing, rasterization, compute, energy consumption, driver overhead, workgraph execution time
EVOLVE grants you access to our raw art assets (textures, 3D models, and other resources) as well as the source code, providing peace of mind that your tests can run for an extended period. It also allows you to thoroughly explore and analyze the project to understand why certain behaviors occur.
We provide direct access to our engineers via Slack, ensuring top-tier technical support for quick resolutions and expert guidance. Over the years, we've found that direct communication between technical teams, with minimal red tape, is the most effective approach.
Joining the Traverse Board of Advisors links you with Independent Hardware Vendors (IHVs) and game developers, fostering industry collaboration and offering insights into key trends. Biannual meetings provide a platform for innovation and partnership.
EVOLVE offers detailed reporting, covering timings, energy consumption, and system thermals, allowing you to generate your own graphs and perform in-depth analysis. The data is provided in various formats for easy processing and further exploration.
We provide early access to upcoming versions, giving you the opportunity to influence the development process, assess and evaluate changes, and offer suggestions. Your feedback will help shape the final product to better meet your needs.
Our benchmark can be easily integrated into your existing test infrastructure as we provide a significant amount of configurability through the commandline and environment variables.
EVOLVE supports benchmark looping, enabling repeated runs of the benchmark suite, ideal for "burn-in" or "stress" testing when combined with our deterministic renderer.
Our commercial use license enables integration with automated test infrastructure, allowing for easy run repetition and the creation of frame captures.

Prices for Business
Professional
Seats: 1
Presets
Custom Settings
GPU Monitoring
Benchmark looping
Commandline automation
Reports in CSV format
Per-frame deep analysis
Commercial use
Score submission
Enterprise Partner
Commercial use
Advisory Board Membership
Source Code Access
Technical Support
Presets
Custom Settings
GPU Monitoring
Benchmark looping
Commandline automation
Reports in CSV format
Per-frame deep analysis
Optional* score submission
Early Access
Frame Captures
Seats: Unlimited
Enterprise
Seats: Unlimited
Per-frame deep analysis
Commandline automation
Reports in CSV format
Presets
Custom Settings
GPU Monitoring
Benchmark looping
Technical Support
Commercial use
Frequently asked questions
Yes, we verify this in continuous integration for every commit.
Evolve supports a deterministic mode that outputs pixel-exact images for rendered frames.
Yes, we provide many feature toggles and settings to customize runs.
This helps customers debug issues, adjust effects, and fine-tune performance during internal evaluations.
Enterprise+ provides direct access to our engineers for first-line support through Slack and email.
If your organization has different requirements, we can customize the support to meet those needs.
Yes, both Enterprise and Enterprise + offer an offline mode that has been tested and used in firewalled environments.
The CPU time displayed in the top left includes the blocking wait time and processor yield during the wait for the swapchain.
No, all participants in the Benchmark Partnership Program (BPP) have equal opportunities. Scores will only count for the high score list if submitted with a WHQL driver.
Yes, our Enterprise and Enterprise+ tiers allow you to opt out of highscore submission and can operate fully offline.
Our engineers will assist with integrating EVOLVE into your testing and validation pipelines as needed. EVOLVE has a proven track record of running successfully in both pre- and post-silicon environments.
Yes, it can be customized for each render pass. We’ve built several rendering algorithms from scratch, supporting both pipeline and inline ray tracing.
Our advanced, enterprise and enterprise+ versions will have this feature, and it is configurable on the command line.
We can also fast-forward, reverse through a run, and jump to a specific frame in the command line.
We don’t limit delta time and run frame-unlocked in the consumer version to ensure that everyone has the same length for a run through the benchmark.
This is expected. It’s designed this way to make it easier to correlate frames, jump to frames for repeated execution, etc.


Let’s get started
Discover its true power with our benchmark test and unlock your GPU’s full potential!